Track 05 · Non-Technical

UI/UX Design

Make technology feel human.

₦40,000Beginner12 weeksStarts July 13, 2026
00The Opportunity
Have you ever used an app and thought 'this is frustrating' — or the opposite, 'this feels effortless'? That difference is not an accident. It is the result of deliberate design decisions made by someone who deeply understood the person using the product. UI/UX designers are the people who make technology accessible, intuitive, and even joyful to use. In a world where every business needs a digital presence, their value only grows.
01Do Your Research

UI (User Interface) design is about how things look. UX (User Experience) design is about how things work and feel. The best designers understand both. When you research this field, you will find it is deeply rooted in psychology, empathy, and problem-solving — not just aesthetics.

02Is This Track Right For You?

If you have ever rearranged furniture to feel better in a space, reorganized information to make it clearer, or felt frustrated by a product that could obviously be better — you are already thinking like a designer. People with backgrounds in art, communication, education, and even customer service make exceptional UX designers.

Connect your current skills or hobbies to your proposed tech career path.

03What You Will Learn
Design thinking and human-centered research methods
Wireframing, prototyping, and user flows
High-fidelity UI design in Figma
Usability testing and design iteration
Design systems and component libraries
04How the Cohort Works

You will start with the fundamentals of design thinking — understanding users through research, defining problems, and ideating solutions. Then you will learn Figma, the industry-standard design tool, progressing from wireframes to high-fidelity prototypes you can click through.

05Build Real Projects

You will graduate with a full case study: a real design problem, your research process, your design decisions, and a polished prototype. This is what every design hiring manager wants to see.

06Your Starting Point

Anyone who has ever designed anything — a flyer, a school project, a social media post — has the visual instinct. Empathy and listening skills from any background translate directly into great UX research.

07Stay Consistent

Great designers look at the world differently. They notice design everywhere — in apps, in signage, in physical spaces. Developing this eye is a daily practice, and 20 weeks of cohort learning will reshape how you see the world.

08Where This Takes You
01UI/UX Designer
02Product Designer
03Design Researcher
04Interaction Designer
05Freelance Designer

Cohort 9 · Spots are limited

Ready to start your journey in UI/UX Design?

Applications close as seats fill. Join the cohort that starts July 13, 2026.

Other tracks in Cohort 9